﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using XRPGLibrary;
using XRPGLibrary.TileEngine;
using XRPGLibrary.SpriteClasses;
using System.IO;
//using System.Text;

namespace myRPG.GameScreens
{
    public class forestScreen
    {
    }
}
